Meepledex/Reef Encounter
Reef Encounter

Reef Encounter

2004

Designed by Richard Breese

2–4Players
60–120 minPlay Time
10+Age
7.1BGG Rating
3.7 / 5Weight
#
#1052BGG Rank

About

Reef Encounter is about life on a coral reef! Using polyp tiles, players grow different types of corals, which they can protect from being attacked by other corals through judicious placing of their four shrimp counters. To be successful, players must consume polyps from neighboring corals in order to acquire the 'consumed' polyp tiles that are the key to the game. The consumed polyp tiles have a myriad of uses (and have a similar effect to the action points in games like Tikal and Java). Most importantly, they can be used to flip over or lock the coral tiles, which determine the respective values of the different types of coral at the end of the game. -Description from the designer

Rule Books

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Mechanics

Area Majority / InfluenceCommodity SpeculationHand ManagementOpen DraftingTile Placement

Publishers

R&D GamesQuined GamesWhat's Your Game?Z-Man Games

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