Meepledex/Two Rooms and a Boom
Two Rooms and a Boom

Two Rooms and a Boom

2013

Designed by Alan Gerding, Sean McCoy

6–30Players
7–20 minPlay Time
8+Age
7.0BGG Rating
1.5 / 5Weight
#
#1204BGG Rank

About

In Two Rooms and a Boom – a social deduction/hidden role party game for six or more players – there are two teams: the Red Team and the Blue Team. The Blue Team has a President. The Red Team has a Bomber. Players are equally distributed between two rooms (i.e., separate playing areas). The game consists of five timed rounds. At the end of each round, some players will be swapped into opposing rooms. If the Red Team's Bomber is in the same room as the President at the end of the game, then the Red Team wins; otherwise the Blue Team wins. Lying encouraged.

Mechanics

ActingElapsed Real Time EndingHidden RolesReal-TimeTeam-Based GameVariable Player PowersVoting

Publishers

17wanzy (Yihu BG)IELLOTuesday Knight Games

Where to Play

No venues have this game in their library yet.