Meepledex/Unmatched Game System
Unmatched Game System
BGG #568

Unmatched Game System

2019

Designed by Rob Daviau, Justin D. Jacobson

2–4Players
20–40 minPlay Time
9+Age
8.2BGG Rating
2.0 / 5Weight
#
#568BGG Rank

About

GAME SYSTEM This entry is to allow for discussion/rating of the game system as a whole. It is not for a specific product or release. Versions will appear on the individual item pages. Unmatched is a highly asymmetrical miniature fighting game for two or four players. Each hero is represented by a unique deck designed to evoke their style and legend. Tactical movement and no-luck combat resolution create a unique play experience that rewards expertise, but just when you've mastered one set, new heroes arrive to provide all new match-ups. Combat is resolved quickly by comparing attack and defense cards. However, each card's unique effects and a simple but deep timing system lead to interesting decisions each time. The game also features an updated version of the line-of-sight system from Tannhäuser for ranged attacks and area effects. —description from the publisher

Rule Books

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Mechanics

Action PointsCard Play Conflict ResolutionHand ManagementLine of SightMovement PointsPoint to Point MovementTeam-Based GameVariable Player Powers

Publishers

Mondo GamesRestoration Games

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