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BGG #258
YINSH
2003
Designed by Kris Burm
2Players
30–60 minPlay Time
9+Age
7.7BGG Rating
2.6 / 5Weight
#
#258BGG RankAbout
In YINSH, the players each start with five rings on the board. Every time a ring is moved, it leaves a marker behind. Markers are white on one side and black on the other. When markers are jumped over by a ring they must be flipped, so their color is constantly changing. The players must try to form a row of five markers with their own color face up. If a player succeeds in doing so, he removes one of his rings as an indication that he has formed such a row. The first player to remove three of his rings wins the game. In other words, each row you make brings you closer to victory-but also makes you weaker, because you have one fewer ring to play with. Very tricky!
Rule Books
Official manuals and community creations.
Official RulesVERIFIED SOURCE
No official rulebooks available yet.
Rule Mods
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Categories
Mechanics
Catch the LeaderGrid MovementPattern Building
Publishers
Don & Co.DiceTree GamesHUCH!Rebel Sp. z o.o.Rio Grande GamesSmart Toys and Games, Inc.黑城堡桌游 Black Castle Games
Where to Play
No venues have this game in their library yet.